Also, nach meiner Löschaktion ist der UCP jetzt auf weitaus verträglichere 831MB zusammengeschrumpft. Ungepackt natürlich. Ich hab Fyrestone kurz angespielt, UCP funzt, Jacobs Cove, UCP funzt, Moxxi, UCP funzt. Acid gibt ne Pfütze, feuer ein häuflein Asche, Explo und Shock hatte ich jetzt leider nichts zum testen an der Hand.
Das ganze natürlich ohne Gewähr, aber folgende Dateien sollten ausreichen damit es Uncut wird (UCP war mein Dummyordner für die Installation von UCP + Fix):
\...\UCP\Binaries\Borderlands.exe
\...\UCP\Binaries\rld.dll
\...\UCP\Binaries\steam_api.dll
.
\...\UCP\WillowGame\CookedPC\Core.u
\...\UCP\WillowGame\CookedPC\Editor.u
\...\UCP\WillowGame\CookedPC\Engine.u
\...\UCP\WillowGame\CookedPC\GameFramework.u
\...\UCP\WillowGame\CookedPC\GearboxFramework.u
\...\UCP\WillowGame\CookedPC\GFxUI.u
\...\UCP\WillowGame\CookedPC\GFxUIEditor.u
\...\UCP\WillowGame\CookedPC\GuidCache.upk
\...\UCP\WillowGame\CookedPC\IpDrv.u
\...\UCP\WillowGame\CookedPC\OnlineSubsystemGameSpy.u
\...\UCP\WillowGame\CookedPC\UnrealEd.u
\...\UCP\WillowGame\CookedPC\W_Startup_DEU.upk
\...\UCP\WillowGame\CookedPC\W_Startup_ESN.upk
\...\UCP\WillowGame\CookedPC\W_Startup_FRA.upk
\...\UCP\WillowGame\CookedPC\W_Startup_INT.upk
\...\UCP\WillowGame\CookedPC\W_Startup_ITA.upk
\...\UCP\WillowGame\CookedPC\WillowEditor.u
\...\UCP\WillowGame\CookedPC\WillowGame.u
\...\UCP\WillowGame\CookedPC\WillowGame_LOC_INT.upk
.
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_island_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_island_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_mill_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_mill_boss_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_mill_boss_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_mill_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_monsterhouse_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_monsterhouse_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_swamp_ned_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_swamp_ned_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_zombieHaven_Audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_zombieHaven_Env.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\dlc1_zombieHaven_Spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_island_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_mill_boss_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_mill_Dynamic.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_mill_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_monsterhouse_Dynamic.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_monsterhouse_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_swamp_ned_Dynamic.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_swamp_ned_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_zombieHaven_Dynamic.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Maps\W_dlc1_zombieHaven_P.umap
.
\...\UCP\WillowGame\CookedPC\DLC\DLC1\Packages\Master Shaders\dlc1_Master_shaders.upk
.
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\dlc2_Gully_Audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\dlc2_hellburb_audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\dlc2_lobby_Audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\dlc2_ruins_Audio.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\dlc2_spawnbox.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\W_dlc2_Gully_P.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\W_dlc2_hellburb_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\W_dlc2_lobby_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC2\Maps\W_dlc2_ruins_p.umap
.
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Arid_Badlands_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Dividing_Faults_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Hyperion_Dump_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Sanders_Gorge_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_SS_Canyon_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Tartarus_Station_p.umap
\...\UCP\WillowGame\CookedPC\DLC\DLC4\Maps\W_DLC4_Wayward_Pass_p.umap
.
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap.umap
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap_LOC_DEU.upk
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap_LOC_ESN.upk
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap_LOC_FRA.upk
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap_LOC_INT.upk
\...\UCP\WillowGame\CookedPC\Maps\Menu_Map\menumap_LOC_ITA.upk
.
\...\UCP\WillowGame\CookedPC\Packages\Interface\ui_frontend.upk
Alles anzeigen
Wenn jetzt der Chef nochmal checken könnte würde evtl ein ziemlich abgespeckter DL dabei heraus kommen. Die Map Dateien sind übrigens nötig (warum erschließt sich mir nicht so ganz), ohne diese Schmiert das Spiel ansonsten weg beim Zonenwechsel/Laden des Spielstandes.